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Overview
Kin is the largest city in Apocalypse Rising. It is the most zombie infested city with the capability to generate deadly hordes of over 50-60 in the streets. Kin is also considered the most dangerous city in the map, since bandits, survivors and zombies all roam the streets and buildings. The city is made up of many apartment complexes and includes one clinic and a hospital. A transformer unit is found in the city that if activated can provide light on the streets. Union Square is also found at the southern edge of the of the map. Center of the city has high quality loot inside the tents. Kin includes a town hall  that overlooks much of the city. Kin contains general stores in which civilian loot can be found and a church on the north side of Kin where civilian loot also spawns. There are two fire stations in Kin that can be used as perfect fortifications and camps, and spawn both civilian and military loot. A police station is found in the city that tends to be infested with a few dozen police zombies, but occasionally provides good weaponry and items. A pretty big bunker is also located on the north side of the city. Kin also contains an industrial side, which spawns generally industrial loot, on the south part of the city.
Dangers
Union Square

Union Square is an area located at the heart of the city. It is a military camp which is surrounded by apartment complexes. The area is extremely infested by zombies and is considered the most dangerous area in Kin. Most players who come to Kin usually try to avoid Union Square since it is surrounded by tall, accessible apartments that look down upon the area, giving bandits a nice view of the whole place. High level equipment spawns frequently here and is a hotspot for bandits. Union Square is also known for hosting the infamous Subject 3 at 0:00 (rare event). It will appear that many dark colored players are teleporting around you, the lights will be red, if the transformer unit is on, and you will be knocked out. When you awaken, you will have lost little to no damage.


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A street in Kin

Kin is known as a major hot spot for bandits. Apartment roofs provide an advantage for bandits against wandering survivors walking down the streets. Kin also provides many shelters and hiding spots for bandits. Apartments tend to be extremely dark and bandits tend to rest, resupply, and sometimes base in these buildings.

Subject 3

Kin is famous for spawning Subject 3 in Union Square at 0:00. Kin's every streetlight turns red, and voices such as whispering can be heard. You wont die from encounter, but for first-timer, it's pretty creepy if you didn't know about it. Subject 3 will knock you out, and when you awake, you will have lost little to no damage.

Some people mistake this encounter for Patient Zero; however, this is an entirely different event. Whereas Patient Zero leaves you with 1% health, you will not lose much, if any health during this encounter. Patient Zero can spawn nearly anywhere, but the Subject 3 encounter will only happen in Union Square. Also, Patient Zero will only seem like one figure, but Subject 3 will teleport around you, going in circles so that it seems there are many of him.

Zombies

Zombie horde next to Kin

Just another example of a big horde.

The spawn rate of zombies in Kin is the same as that of all the other cities. Yet, zombies tend to spawn more frequently in Kin since there are a lot more spawn circles. Typical hordes start at 10-20 zombies. Massive ones can reach up to 60 zombies, which are very common and getting caught in one will likely result in your death. Zombie detection is also slightly higher in Kin, so it is not recommended walk around the streets carelessly. You can easily avoid being seen by zombies by sneaking, and using a melee weapon or a suppressor On your firearm. You can make it through kin with killing just 2-3 zombies, using crouching, going around the outskirts and using a melee or suppressed weapon. As crouching makes you slower, it can be easier for people to see you, and shoot you. However, your chances of being detected by players or zombies are far less when you are crouching.

Misc.
Kin tends to spawn almost every item in the game, ranging from small fire arms, to military packs. Be aware that you won't be the only one looting the place for its riches. Try to be quick when looting. Chances are, someone will see you and will attack you, so never keep your guard down. But somehow, the items that you expect to be found in Kin (like military items) might be different like just MREs, even if no one looted the whole place.


Industrial Kin is located on the south side of the city. It contains warehouses and buildings that includes vehicle parts and weapons. It also tends to spawn vehicles in its streets for transportation (but start off in bad condition). Plenty of tires, engines, fuel parts and jerry cans are provided. The Transformer Unit is located here with the words "The Lights can't save you" written in blood, presumably by Patient Zero.


The Bunker is an underground infastructure that is home to many dangers, with low levels of military and civilian loot spawns in the bunker. Many players avoid the bunker since it's a major hot spot for bandits, as they tend to camp inside this bunker and will end up killing you if you enter the bunker. Ambushes are common here since the bunker at night time is extremely dark. No zombies spawn in the bunker. In the new update, the bunker has more rooms and hallways, making it even better place to camp and loot. Fortunately, you can't spawn inside the bunker; you will spawn on the hill above it.


See Also
*Hark


|-| Kin Reborn=

Overview
Kin Reborn is a brand new map of Apocalypse Rising. It is four times the size of Map Kin Reimagined. It was released on Tuesday, March 3, however it was immediately taken down and replaced with the Kin Reimagined map due to bugs. It was re-released on March the 19th after it's bugs were fixed and it's final touches were completed. It is similar to Kin Reimagined and has the same cities, although it has many more mountains and trees, as well as cities being rearranged, and a lot more scattered buildings in between. It is much bigger yet it actually reduced lag due to a "Revolutionary" chunk system Keth came up with.

YouTube Link: https://www.youtube.com/watch?v=az69xcgUPSc


Since the second attempt to put this map, they removed all the glitches, the loot spawn changed and it had mixed emotion comments in the commentary section. The update has reduced lag, and the map is truly massive and beautiful. One of the biggest updates is that you can now open and close doors, leading to every building being accessible. All of the buildings have been updated to have more varieties of colors. Union Square was updated to be more spread out. The interact tool was removed, all you need to do now is click items with nothing equipped to interact. Also, many new types of buildings were added, such as barns and silos.

The original update was plagued with glitches, ranging from other players being naked to flopping around the menu. The loot spawn rate was left the same, and since every building is enterable except of one at Trinity-HQ is the map as 4 times larger than the other maps, but it severely reduced the spawn rate, it made even Makarov ammo rare! Also, guns would have strange glitches, and sometimes it would take ages for it to register that you damaged another player.

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